Restaurants

Version 0.8.1 · jixryo_restaurants

Build a restaurant in game, then cook it on real props.

In testing

Built and tested out of game; its in-game checks come before it goes on sale.

Fryer in 3D: Two wells, controllers, drain valves.

Loading the model…

Fryer. Two wells, controllers, drain valves. Drag to turn it. These are the models the game streams.

The script

Overview

Staff or bosses lay a restaurant out with our props or simple points. Customers pay on their own screen, tickets show on the kitchen’s monitors, and the griddle, fryer and fridge are worked by hand while the server keeps every clock.

What it does

Features

  • Build it in game

    A qbx job plus an area, up to forty stations placed as props or points with GTA’s gizmo.

  • Front of house

    A register where the customer pays on their own screen, with tips, cash or card. A kiosk, and pickup by number.

  • The kitchen

    Tickets on the monitors, a full tickets page, packing at the pass, and menu boards on the screens.

  • Cook by hand

    Griddle zones and a spatula, fryer wells with oil that wears, a fridge that warms with the door open.

  • Quality you can taste

    Every dish is stamped from Perfect to Burnt. Dirty equipment, old oil and spoiled stock all show.

  • 42 custom props

    Equipment modelled with real detail, collision and moving parts.

Fit check

Fits your server

Needs
qbx_coreox_liboxmysqlox_inventoryJixryo CoreJixryo Bank
Works with
BankSkills

Want to see it against your own server? Paste your server.cfg into the checker

Before release

Testing

44 server tests and 9 in a stand-in game; 18 of 18 planted bugs caught. Each test runs the real script against a stand-in FiveM server with a real database. A planted bug is one we add on purpose to prove the tests catch it.

Next step

See what fits before you buy.

Paste your server.cfg and the store names every script that answers to or replaces something you run. It reads in your browser.