Prison
Bolingbroke with a day on the clock, jobs, payphones, guards and breakouts.
Built and tested out of game; its in-game checks come before it goes on sale.
Preview renderOverview
Sentences come from booking or /jail. Inmates ride the bus in, get a cell and a uniform, and live a day run on GTA’s clock, with jobs for time off, payphones, NPC guards and five ways out.
Features
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Sentences
Intake by bus, a uniform, property sealed once, one of 234 cells, and time served while online.
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A day on the clock
Count, lights out and curfew; anyone out of their cell after dark goes to solitary. Gates open in the morning.
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Your own cell
Kept for 30 days, with decor, a locker and hiding spots that guards search.
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Jobs and payphones
Work the kitchen, laundry or yard for time off and commissary credit; call out on a budget.
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Guards and the PA
NPC guards on posts end fights in solitary, and announcements play in GTA’s own megaphone voice. Nothing is hosted.
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Breakouts
A spoon tunnel, a lifted keycard, the laundry truck, the fence or the generator, with alarms, dispatch and a warrant behind you.
Fits your server
- Replaces
rcore_prisonTakes over sentences.qbx_prisonKeeps its JailPlayer name.
- Needs
qbx_coreox_liboxmysqlox_inventoryox_targetJixryo Coreprompt’s Bolingbroke prison map (sold separately)
Want to see it against your own server? Paste your server.cfg into the checker
Testing
19 tests. Each test runs the real script against a stand-in FiveM server with a real database.