Clothing
The whole appearance: clothes you carry, stores, barbers, a surgeon and uniforms.
Built and tested out of game; its in-game checks come before it goes on sale.
Preview renderOverview
Clothes become inventory items you wear. Stores with try-on and a cart, wardrobes and outfits, job uniforms, the character creator, barbers, a surgeon and ped shops, all priced and saved by the server.
Features
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Clothes are items
Worn in their own slots; vests go in the armour slot, bags in the bag slot.
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Stores
Fifteen of GTA’s stores with live try-on, a cart and prices set by the server.
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Wardrobe and outfits
Saved outfits, an outfit bag, and job uniforms at lockers.
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Creator, barbers and surgeon
And ped shops, each priced per part.
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Keeps your data
The same saved looks, and your job outfits imported.
Fits your server
- Answers as
illenium-appearanceScripts that call this name keep working.- Needs
qbx_coreox_liboxmysqlox_inventory (Jixryo build)Jixryo Core- Works with
- Characters
Want to see it against your own server? Paste your server.cfg into the checker
Testing
43 server tests and 48 client checks. Each test runs the real script against a stand-in FiveM server with a real database.